A client is a piece of computer hardware or software that accesses a service made available by a server. The server is often (but not always) on another computer system, in which case the client accesses the service by way of a network. The term applies to programs or devices that are part of a client–server model.
About Denver Prophit Jr.
Co-Founder of StrikeHawk eCommerce, Inc. Whose mission is to provide commercial open source e-Commerce through various popular open source projects such as osCommerce, Zen-Cart and others.
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